An Ancient Bird Flies Home!
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Warning! This was expected to be a long text, and so it turned out as such. If you’re trying to read this in one go, then a...
Ataricrypt has made a review of one very special entry of the Sommarhack 2024 zero bitplane competition: PHF Rally 2 was an impressive and fun, well actually thrilling to play game featuring gwEm music, which is not using graphics memory obviously!
🔗 PHF Rally 2 - Zero Bitplane game review by Ataricrypt
All files from the recent SV compos are now available for download in two large zip-files.
Last weekend's Inercia party in Portugal brought two little Atari related releases. Literally little, as superogue/Marquee Design released a 64-bytro named "Get Ready". Beside the available binary for Atari ST It is theoretically functional on various other MC68K platforms.
At the party, they also released the world "smallest sinus generator for MC68K called Singen68K.
After two weeks of post-party bugfixing and polishing the winning Paradox demo from Sillyventure 2025 WE has been released today. The demo runs on an 1 MB Atari ST.
Two weeks have past since SV WE 2025 and the last releases should find it's way to the public soon, as the organizers usually leave about two weeks of extra time for final polishing.
Looking back to the compo night, I found a few things very remarkable, which I would like to point out here, as a highly subjectively selection and interpretation, of course.

Hmm, what's this?
Feel free to add your thoughts or discuss in the comments, it would be interesting to what how you think about the releases of all those contributors.
So let's have a look at the releases ...
Last weekend at the Compusphere demoparty D-Bug released a mysterious STe intro. Why mysterious? Well mostly because they decided NOT to make it available on the usual websites or social networks. Instead you should mail Tom to get it or if you are lucky enough someone you know will mail you to send it to you. :)

Mail him at <

Whimsical Mode on.
Wednesday 19th November 2025.
Thadoss and Jade of Dune teamed up with Virgill/Alcatraz to release a giant of a demo at last weekend's Sillyventure party.
For many, this 16 Mhz / 14 MB Falcon demo was the climax of the party and the demo is a milestone in Atari Falcon demo history without any doubt. Impressive tech and graphic design and foremost thrilling and yet unseen DSP effects (falling leaves anyone?), great scenery and transitions.
The demo optionally conveys one or several emotional messages (depends on yourself), on the edge between thoughfulness and sadness at times, all perfectly transported by Virgill's intensive soundtrack.
Obviously an incredible amount of work went into making this. Thank you so much guys, it means a lot!
More SV coverage might follow here later on.
💾 Download Taedium Vitae by Dune
🔗 Taedium Vitae by Dune on Demozoo
🔗 TaediumVitae by Dune on Pouet.net
Cosmos Amiga has finished the "Romy Falcon TOS 1 MB adapter" which seems to open the possibility to add 512 Kb to the TOS-ROM along with a test program, that helps verifying that it works.

Being not entirely sure what the use case is, maybe some of our readers do know?
🔗 Romy Falcon 1MB TOS Adapter and software
Logiker has published the results of this years ATASCII competition on the respective website.

"Cybersnail", the winning entry by Odyn1ec
Krystone who recently published a nice browser based Atari ST disk image converter, strikes back with another online tool. ATari CAS Player allows to play, visualize, convert and download Atari XL/XE .cas-files. Export format is .WAV.

🔗 CAS Play
Chaos Inc. has published the sources and original graphics of the game classics Rings of Medusa 2 aka Return of Medusa:
"This is the source code of the original Atari ST/Amiga game from 1991 together with all needed graphics and sound data. It has been published for historical reasons, if someone wants to get insights into former game development. The game is mostly written in C with some assembler routines to speed up the code. Everything was developed and done on an Atari ST, even the Amiga version. I used TurboC and TurboAss for compiling and mostly NEOchrome Master for the images."
Thanks for the hint, Jade!
Preparations are running for Silly Venture 2025 WE and the time table has just been published.

🔗 Silly Venture 2025 WE website
So what were the very best of the best, of all the releases from Sillyventure past?
I’m back again once more.
We’re in the pre-Sillyventure 2025 Winter Edition anticipation period. ‘Things’ are being made ready for the party, those not quite ready this time around folk are probably getting their excuses in early, respecting the compo entry deadlines, which is nice to see. I thought I’d add to the pre-party excitement by taking a look back at some of the things that transformed our expectations of what the humble Atari was capable of.




According to unspecified rumours, Thadoss/Dune is possibly resuming his work on the Falcon game title "The 8 runes of Aerillion" in the future.
A first version of this rather complex Role Playing Game was shown at Silly Venture three years ago and featured yet unseen 3D gameplay, realistic background audio and Dma-Sc music.
🔗 The 8 runes of Aerillion on Demozoo
Good games deserve a proper unboxing video. Dune's Jaguar shooter Xenowings got treated accordingly. In the video the "ZeroPage Homebrew" channel is presenting the AtariAge 2025 homebrew palette. Among all those games also Dune's game is unboxed and played a good while.
🔗 Xenowings on ZeroPage Homebrew
The appreciated Dresden, Germany based RCD club held another Retro party last Saturday. Similar to the previous edition it was a very open minded and cosy event with all kinds of oldschool interested people and lots of gaming for young and old visitors. My estimate is 40-50 visitors over the day.

The massive Amiga corner was intimidating, being confronted with a little A1200 fleet and particularly a mortifying lineup of original game boxes presenting the games I always wished for the Atari, but that were only converted to Amiga or available on PC. The mid nineties were rough ground for Atari kids! Feel free to share your memories on that issue in the comments.
Then again, there was a proper shrine for the the most elegant device in the room, a Mega STE in full glory with a twin monitor setup, so I won't complain too loudly.

🔗 Retro Computer Dresden e.V. website
🔗 Report and photos by RCD (in German)
The Retro Hour - a Retro Gaming podcast - has published an interview with Erik Simon aka ES/TEX about his game career with Thalion and other companies but also about his Atari ST demoscene roots and how it all formed his career in the game industry.
Thanks to Vlad for the hint.
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